Why was it chosen? first person For Indiana Jones and the Ancient Circle? Because that’s part of it MachineGames’ DNA (development studio), according to game director Jerk Gustafsson, who talked about it in an interview posted on the official Lucasfilm website.
“First-person gameplay is part of MachineGames’ DNA, and we wanted to see how we could use it to create an immersive experience focused on taking on the role of the world’s most famous archaeologist,” Gustafsson explained, later adding: “We also It sets our game apart from many other action adventures, making it a unique experience that can’t be found anywhere else. Regardless, we want to showcase Indy as much as possible, so we’ve created seamless transitions between first-person gameplay, action, events and third-person cutscenes. “
Gustafsson explained something that was pretty obvious to anyone who saw the game: certain gameplay solutions that were very different from those that could be found in the various Uncharted and Tomb Raider games were only possible by adopting a first-person perspective, giving the game a strong identity. , as explained in our dedicated section.
For the rest, let us remind you that Indiana Jones and the Ancient Circle will be released for PC and Xbox Series in 2024. It will also start immediately Playing cardMicrosoft’s subscription service.
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